Mobile app development.
We build mobile apps that feel native, ship to both stores from one codebase, and survive contact with real users - offline states, flaky networks, and all. From consumer discovery platforms to internal operations tools.
The Problem
Mobile projects fail in the gap between the prototype and the store: performance on mid-range Android devices, offline behavior, map rendering at scale, push notification reliability. Agencies demo on flagship phones; users live elsewhere.
Our Approach
One React Native/Expo codebase, native modules where performance demands it, and testing on the devices your users actually own. We design the backend and the app together - sync, caching, and API shape decided as one system, not negotiated across teams.
What we build.
Consumer applications
Discovery, social, and marketplace apps with polish users expect.
Location-based platforms
Custom maps, geofencing, and real-time location features (Mapbox/Google).
Business & field tools
Internal apps for teams in warehouses, on sites, and on the road - offline-first.
Store deployment
App Store and Play Store submission, review handling, and release pipelines.
Backend & sync
APIs, push infrastructure, and offline sync designed with the app, not bolted on.
Technology
Proof, not promises.
Common questions.
Cross-platform or native - which do you recommend?
React Native with Expo covers the large majority of apps at roughly half the cost of dual-native, with native modules added only where profiling shows the need. We recommend pure native only for heavy 3D, AR, or specialized hardware work.
Do you handle App Store and Play Store submission?
Yes - store listings, review compliance, and the rejection-response cycle are part of delivery, plus CI pipelines so later releases ship in minutes.
Have you built location-based apps?
Yes - Third Place is a vibe-based discovery platform for coffee shops and workspaces with custom-styled Mapbox maps, real-time occupancy, and recommendation logic.